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Games

Hit frequency

How often a game returns any win at all, expressed as a share of spins. It is distinct from both return to player and volatility: a game can pay something on a third of spins and still return very little, because most of those wins are smaller than the stake.

Where it belongs

Games

Terms it sits beside
Volatility, Return to player, Game lobby

Part of the Scalara iGaming glossary, written for operators choosing a platform.

What it means for an operator

Hit frequency is the number players feel most directly, because it governs how often something happens. It is a useful lens when a title with good headline numbers still fails in your lobby.

For operators it is mainly a merchandising signal. Titles with high hit frequency suit new player journeys and bonus play, and belong in different collections from the high volatility set.

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