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Studios available through our aggregation

Content reaches every brand through one aggregation integration. These are the studios that route carries.

The Games screen with its catalogue counter strip and the studio table below it, each studio row carrying a search field, a visibility filter and a sort control.

This list is here so you can check coverage before you sign, not so a player can browse it. There are no individual studio pages on this site and no title level claims: what a studio is known for, and whether its content is reachable through our aggregation route, is the part that matters while you are choosing a platform.

Availability is decided territory by territory. A studio on this page is not automatically a studio you can show in every market, because studios licence their content jurisdiction by jurisdiction and their agreements change. Which of them your lobby can carry is checked with you during discovery.

The studios this route reaches

Grouped by the kind of content each one is known for. Availability is confirmed per market during discovery, so a studio listed here is not automatically a studio you can show everywhere.

Slots

Studios whose catalogue is mostly reel based, from classic style titles to high volatility mechanics.

  • Amusnet

    The online slots studio formerly published as EGT Interactive, known for classic style titles.

  • ELA Games

    ELA Games

    A slot studio building original titles for online casino lobbies.

  • Hacksaw Gaming

    Hacksaw Gaming

    Known for high volatility slots and instant win scratch style titles with short session lengths.

  • NetEnt

    Known for long running slot titles that players recognise by name, and for branded releases.

  • Nolimit City

    Known for high volatility slots with unusual mechanics and a distinctive art direction.

  • PG Soft

    Known for mobile first slots designed for portrait play and lower bandwidth connections.

  • Playson

    Known for slots aimed at European and emerging markets, with network wide promotional tools.

  • Red Tiger

    Known for slots built around daily jackpot mechanics that pay out on a timer rather than a threshold.

  • Xpanse Studios

    Xpanse Studios

    A slot studio whose titles reach operator lobbies through aggregation.

Live dealer

Streamed tables run from the studio's own facilities, including regional table variants.

  • Evolution

    Known for live dealer casino: streamed tables and game shows run from dedicated studios.

  • Ezugi

    Known for live dealer tables built for regional markets, including localised table variants.

Mixed portfolio

Suppliers covering more than one content type from a single agreement.

  • EGT

    Known for casino content from a supplier with land based cabinet roots, including classic style slots.

  • Pragmatic Play

    Pragmatic Play

    Known for a high release rate across slots, live dealer tables and bingo from one supplier.

One integration carries the whole catalogue

Studio content reaches every brand on the platform through a single aggregation connection. There is no contract to negotiate and no build to schedule per studio, and a new title appears in the catalogue without a release on your side.

  • Sync, then curate

    Titles arrive categorised and tagged, and the lobby is composed from them rather than assembled by hand.

  • Visibility is per brand

    Each studio carries its own visibility toggle, so two brands on one deployment can show different catalogues.

  • Availability is territorial

    Studios licence their content jurisdiction by jurisdiction. A studio in the catalogue is not a studio you can serve everywhere.

The Games screen with its catalogue counter strip above a studio table, each row naming the studio, the titles it contributes, the aggregation route it arrives on, its availability and a per studio visibility toggle.

Who decides what, once the content is connected

Coverage questions get answered badly when nobody has separated these three columns. So they are separated.

Content coverage

You decide

  • Which studios your players can see

    Per brand, changed from the back office, with the change recorded against the person who made it.

  • How the lobby is composed

    Collections, ordering and which categories lead, without a release and without us.

  • Which markets you accept players from

    Set by your licence and your own risk position, not by what happens to be in the catalogue.

The studio decides

  • Its own game design and mathematics

    How a title behaves is the studio's product. We distribute it, we do not change it.

  • Where its content may be served

    Territorial rights sit with the studio and its distributor, and they change over time.

  • When a title is released or withdrawn

    A withdrawal upstream removes the title downstream. You see it leave the catalogue.

Scalara supplies

  • The aggregation connection and the catalogue sync

    One integration, kept working, feeding every brand on the deployment.

  • The controls that decide what is shown

    Studio visibility, collections and lobby placement in the back office rather than in a ticket to us.

  • The record of what changed

    Catalogue and visibility changes land in the same audit trail as everything else an operator does.

Which of these studios your lobby can carry is confirmed against your licence and your markets during discovery, not from this page.

Tell us which studios your players expect

Send us the list. We will tell you which of them the aggregation route reaches in your markets, and which it does not.

Content availability is confirmed against your licence and your markets during discovery.