Game aggregation
How Slotegrator is wired into the platform
Game aggregation. One integration that carries a large studio catalogue into every brand on the platform and keeps it in sync.
- What the connection carries
- 3 capabilities, listed in full below
- Who owns what
- Scalara owns the integration and the record it writes. Slotegrator owns its own service, under its own terms.
What the integration covers
The capabilities this connection actually carries. Anything Slotegrator sells that is not on this list is not part of what you get here.

One integration for many studios
A single connection carries the catalogue instead of a separate build per supplier.
Catalogue synchronisation
New titles and updated metadata arrive in every brand on the platform without operator effort.
Studio level visibility control
Operators switch a studio off for their brand without touching the integration underneath.
Slotegrator is a game aggregator. Rather than building and maintaining a separate integration with every studio, an operator connects once and reaches the studios the aggregator carries.
Inside Scalara
Aggregation is how the studios named on our game providers page reach a lobby. The catalogue synchronises into every brand on the platform automatically, so a new title and its metadata appear without an operator lifting anything. On top of that, the platform categorises, tags and places new games into lobbies and collections on arrival, which is the difference between a catalogue and a lobby somebody would want to play in. The Games screen in the back office separates the titles a brand actually shows from the titles available in the catalogue, and separates connected studios from visible ones. Turning a studio off pulls its titles out of the player lobby and leaves the integration in place, so the decision is reversible.
The problem it removes
Direct studio integrations are the classic hidden cost of running a casino: each one is a build, a certification conversation and a maintenance commitment, and the twentieth is no cheaper than the first. Aggregation replaces that with one relationship. Automated curation removes the second cost, which is the content person whose whole job is filing new games into the right rows every week.
What stays with you
Content agreements and the commercial terms behind them are yours. Game royalties sit outside the Scalara fee. Availability is not universal: what a brand may offer depends on its licence and on each studio's own territory rules, so the workable catalogue for your markets is something we establish with you during discovery rather than promise up front.
Where it sits on the platform
It powers games and content and the catalogue views in the back office.
Questions about Slotegrator
Through aggregation. One integration carries the studio catalogue, and new titles and metadata synchronise into every brand on the platform automatically.
On arrival, games are categorised, tagged and placed into lobbies and collections without a content team doing the filing. Operators curate on top of that: build named collections, order them, and decide what the front page leads with. The catalogue keeps growing whether or not anyone is watching it.
Completely. Studio visibility is a switch: turning a studio off removes its titles from the player lobby immediately and leaves the integration in place, so the decision is reversible. Individual titles can be hidden, and collections group and order what players scroll through.
The counters on the Games screen deliberately separate catalogue coverage from lobby coverage, so you can always see the difference between what is available to you and what you have chosen to show.
See it running against your own operation
Commercial terms and jurisdictional availability are assessed with you during discovery.

