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Recorded in the back office

Branding: customise without code

Customise without code. Brand Studio builds the look from the brand's own colours and publishes it without a release.

Branding

Length
Sound needed
No, it is silent screen capture
Form to watch
None

Branding

Customise without code. Brand Studio builds the look from the brand's own colours and publishes it without a release.

What to keep your eye on

  • The logo and favicon are replaced from the same panel, with the size limits stated on screen.
  • The player lobby beside the editor updates as the brand changes, so nothing is published blind.
  • A readiness indicator tracks what is still missing before the brand is complete.

Readable without sound

The recording in words

What to watch for

  • The logo and favicon are replaced from the same panel, with the size limits stated on screen.
  • The player lobby beside the editor updates as the brand changes, so nothing is published blind.
  • A readiness indicator tracks what is still missing before the brand is complete.

Brand Studio sits in the settings area of the back office, with the live player lobby beside it. On the left, the operator uploads a logo for the site header, a favicon for the browser tab and a background for the sign in screen. On the right, the lobby renders exactly what a player would see: the promotional banners, the search bar, the provider filter, the category chips and the game collections underneath.

The work that normally needs a front end team is a form here. Colours, assets and layout are set in the panel, checked in draft, and published when they look right. A setup checklist tracks what is still outstanding, so an operator can see how close the brand is to finished rather than guessing.

The still frame

The poster shows the Brand Studio panel on the left, with logo and favicon slots and a sign in background upload, next to a live preview of the player lobby with promotional banners across the top, category filters and a row of game tiles.

Demo data

Every figure on screen belongs to a demonstration environment. Player counts, balances and jackpot totals are test values, not results from a trading casino.

The rest of the tour

Each module of the back office is recorded separately, so you can watch only the part you are being asked to judge.

The Audit Trail filtered to financial events, each row carrying the actor, their country, IP address and browser.

Audit

Trace every platform event. Administrative actions, security events and system configuration changes in one stream.Length
The bonus campaign builder showing reward type, maximum bonus amount, wagering multiplier, expiry and game eligibility.

Bonuses

Configure incentives. Reward type, wagering terms, expiry and per player limits are set as rules the engine enforces.Length
The Deposits screen with running totals, a breakdown of what players paid with, and a four step explainer of how deposits are processed.

Financials

Control wallets and transactions. Deposit activity, the currency everything settles in, and how a payment becomes a balance.Length
The Games screen mid action: lobby and catalogue counters, the studio list, and a tooltip on a studio visibility toggle.

Games

Manage the catalogue. Studio visibility, lobby coverage and player facing collections, controlled from one screen.Length
The finished LuckyOni player lobby with a welcome bonus offer, provider marks and counters for players online and slot titles.

Launch

Provision a casino. The recording follows a new brand from an empty environment to a working player lobby.Length
The operator sign up wizard at step 3 of 5, choosing between individual KYC and business KYB before starting verification.

Onboarding

Verify identity at signup. The operator application runs through identity checks before a casino can be created.Length
A player record on the Review tab: status chips, a queued to pending to reviewed progress rail, and a timeline of recent KYC events.

Players

Manage the player lifecycle. Account state, compliance tier, verification status and the audit history of every check.Length

4:00 is the length of the whole tour, end to end.

Seen enough to ask a real question?

A walkthrough is a conversation about your brands, your markets and your payment rails, on the same back office you have just watched.